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Guía de sensibilidad para Deadlock
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DeadlockCurrent patch verified

Deadlock Guide: Settings, Performance, and Improvement Routine

Publicado: 19 de febrero 2026
Actualizado: 19 de febrero 2026

End-to-end Deadlock framework: system stability, clear settings, and training blocks you can apply to ranked.

Deadlock mixes vertical combat, mobility, and extended fights. Real performance depends on system, settings, and execution.

This guide gives you a direct workflow to build consistency without turning every bad match into a sensitivity change.

Key points for ranking up

  • Prioritize frame time (CPU bound) and use Process Lasso.
  • Enable FSR2 TAA to reduce micro-stutters.
  • Track progress with a short, repeatable 12-minute routine.
  • Track progress with a short, repeatable 12-minute routine.

Datos del Motor

Valor Yaw (m_yaw)
Dynamic reference (patch dependent)
Fórmula cm/360
cm/360 = (2.54 x 360) / (DPI x sens x yaw)

Ejemplo de Conversión

Origen800 DPI @ 0.34
Destino1600 DPI
Resultado0.17 sens

Same eDPI, same mechanical base. The real difference comes from your environment and execution quality.

Optimization pipeline

Step 1: stabilize FPS (CPU Prio). Step 2: define settings (FSR2 TAA). Step 3: train micro-decisions.

Current consensus: Low Res + Stretch to maximize fluidity in Source 2 engine.

Estilo de juegoRango eDPIDescripción
Stable control260 - 340 eDPIRecommended range to keep useful tracking in mixed-combat situations.

Warmup Routine

1

4 minutes of short tracking.

2

4 minutes of transition between targets.

3

4 minutes of decision and positioning under pressure.

Frequently Asked Questions

When should I change sensitivity in Deadlock?

Only if consistency metrics keep dropping after system stabilization and routine review.