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Guía de sensibilidad para Overwatch
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OverwatchCurrent patch verified

Overwatch Season 2 (2026) Guide: Sensitivity, Graphics & Competitive Settings

Publicado: 20 de septiembre 2025
Actualizado: 3 de abril 2026

Overwatch rebranded in February 2026 (no longer 'Overwatch 2'). Updated guide with Season 2 2026, Perks system, and 5 new heroes: Domina, Emre, Mizuki, Anran, Jetpack Cat.

As of February 2026, Blizzard dropped the '2' - the game is now simply 'Overwatch'. Season 2 of 2026 brought 5 new heroes simultaneously: Domina (Tank), Emre (DPS), Mizuki (Support), Anran (DPS), and Jetpack Cat (Support), plus the Perks system that adds in-match hero upgrades.

The Perks system changes duel pacing: at levels 3, 5 and 7 per hero, you pick between two ability upgrades. Heroes scale in-match, making sustained tracking more important than ever.

Key points for ranking up

  • The game is no longer 'Overwatch 2' since February 2026 - it's just 'Overwatch'.
  • Perks system: heroes scale mid-match, making sustained tracking more critical.
  • 5 new heroes (Feb 2026): Domina (Tank 4800-6000 eDPI), Emre (DPS 3000-4500), Mizuki (Support 3500-4800), Anran (precision DPS 2800-4000), Jetpack Cat (mobile Support 4000-5500).
  • High Precision Mouse Input: still critical in 2026 - enable it.
  • FOV 103 (maximum) for team fight peripheral vision - unchanged.

Datos del Motor

Valor Yaw (m_yaw)
0.0066 (Blizzard)
Fórmula cm/360
cm/360 = (2.54 x 360) / (DPI x sensitivity x yaw)

Ejemplo de Conversión

Origen800 DPI @ 5
Destino800 DPI
Resultado5 sens

OW2 eDPI = DPI x sensitivity = 800 x 5 = 4000 eDPI. For Valorant conversion, multiply OW2 sens by 0.0943. Example: 5 OW2 sens = 0.47 Valorant sens at same DPI.

Sensitivity by Role

Hitscan DPS (Soldier, Cassidy, Ashe): 3000-4500 eDPI. Lower for precision tracking.

Projectile DPS (Pharah, Junkrat, Echo): 4000-5500 eDPI. Slightly higher for leading shots.

Tank: 4000-6000 eDPI. Need quick 180s to peel for team.

Support: 3500-5000 eDPI. Balance between aim and awareness.

Competitive Graphics (Season 14)

In competitive OW2, stable FPS are critical for precise tracking. Most pros use low-medium settings to maximize performance and reduce input lag.

Display Mode: FULLSCREEN. Resolution: 1920x1080 native. FOV: 103 (maximum). NVIDIA Reflex: ON + BOOST. V-Sync: OFF always.

  • Reduce Buffering: ON (critical for input lag)
  • Triple Buffering: OFF
  • Graphics Quality: LOW or MEDIUM
  • Texture Quality: LOW (doesn't affect enemy visibility)
  • Texture Filtering Quality: LOW
  • Local Fog Detail: LOW
  • Dynamic Reflections: OFF
  • Shadow Detail: OFF (+15-20 FPS)
  • Model Detail: LOW
  • Effects Detail: LOW or MEDIUM
  • Lighting Quality: LOW
  • Antialias Quality: OFF or LOW
  • Ambient Occlusion: OFF (+10-15 FPS)

Competitive Audio

Positional audio in OW2 is key tactical information. Footsteps, ults and abilities give you advantage in team fights.

Music Volume: OFF for concentration. Sound Effects: 80-100%. Voice Chat: adjust to preference. Dolby Atmos for Headphones: optional, some pros prefer OFF for clearer audio.

Estilo de juegoRango eDPIDescripción
Precision hitscan3000 - 4000 eDPIFor Ashe, Widowmaker, Cassidy mains.
Balanced DPS4000 - 5000 eDPIVersatile for most DPS heroes.
Tank/Support4500 - 6000 eDPIHigher for quick repositioning and awareness.

Warmup Routine

1

Aim Arenas for 1v1 practice.

2

Custom games vs Ana bots for tracking.

Frequently Asked Questions

Hero-specific sensitivity?

Some pros use different sens per hero, but consistency across main pool is recommended.