Sensitivity Calculator Valorant
Convert your Valorant sensitivity to CS2, Apex, Fortnite and more. Calculate your eDPI and cm/360 using the official yaw.
We calculate your equivalent sensitivity to ensure that the distance you move your mouse translates to the same rotation in-game, regardless of the title.
Converted sensitivity = (Original sensitivity x Original DPI) / Target DPI x Game ratio
Sensitivity stats in Valorant
253,33
Pro average eDPI
58,55 cm
Average cm/360
0.07
Official yaw factor
Valorant Pro Sensitivities
Verified configurations from professional players
How sensitivity works in Valorant
What is eDPI in Valorant?
eDPI (effective DPI) is your mouse DPI multiplied by your in-game sensitivity. This number lets you compare configurations regardless of the DPI you use.
Recommended range
200-400 eDPI (TenZ: 280, Aspas: 320, Demon1: 280)
Technical Guide: Valorant Sensitivity (May 2026)
Yaw 0.07: What it means for your aim
Valorant uses a yaw of 0.07, inherited from Overwatch. This means for each unit of sensitivity, your crosshair rotates 0.07 degrees per sensor count. At 800 DPI and 0.4 sensitivity, your eDPI is 320, needing ~36 cm for a 360° turn. This range (32-40 cm/360) is where 72% of Radiant players sit.
Fixed 103 FOV: How it affects perception
Unlike CS2, Valorant has a fixed horizontal FOV of 103 degrees. A wider FOV makes movements feel faster. If coming from CS2 (FOV ~106 on 16:9), the transition is smooth. From Apex (110 FOV), it may feel slightly slower even with identical cm/360. CS2 to Valorant formula: sens_Valorant = sens_CS2 / 3.18.
Ranges by Role (2026 Data)
260-320
Sentinel/Controller
Precision over speed
300-360
Duelist
Balance of flick/tracking
320-400
Initiator
Fast turns for entry
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